Developing Parkhorse started in May, but it’s not the first game I’ve tried to create using a 3D engine. This morning I fired up one of my old computers and found a bunch of mockups and videos of Diggity Doug (yes there was even a domain name). Diggity Doug was going to be a 4…
Category: Uncategorized
Unreal Engine level sequence not working when I package the project
I’ve been working on showing a sequence when a level starts, see the video below for an idea of what I’m talking about. This post is about a frustrating problem I had and how an oversight on my part was the culprit. Creating the sequence was fairly straightforward, but I had a problem where it…
Dev Promo Video
This video shows many of the elements of Parkhorse, including multiple characters, custom colours, confetti explosions and pooping.